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Mesh-Guided Optimized Retexturing for Image and Video.

, , , and . IEEE Trans. Vis. Comput. Graph., 14 (2): 426-439 (2008)

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Generate Accurate Soft Shadows Using Complete Occluder Buffer., , , , and . CAD/Graphics, page 97-104. IEEE, (2015)Fast soft shadow by depth peeling., , , , , , and . SIGGRAPH Posters, page 126:1. ACM, (2010)Computing Efficient Matrix-valued Wavelets for Meshes., , and . Pacific Conference on Computer Graphics and Applications, page 32-38. IEEE Computer Society, (2010)A Biorthogonal Wavelet Approach based on Dual Subdivision., , , and . Comput. Graph. Forum, 27 (7): 1815-1822 (2008)Direct Virtual-hand Interface in Robot Assembly Programming., , , and . J. Vis. Lang. Comput., 10 (1): 55-68 (1999)Bilateral filtering using fuzzy-median for image manipulations., , , and . CAD/Graphics, page 158-161. IEEE, (2009)Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games., , , and . ICEC, volume 4740 of Lecture Notes in Computer Science, page 66-78. Springer, (2007)A haptic needle manipulation simulator for chinese acupuncture learning and training., , , , and . VRCAI, page 57-64. ACM, (2004)GPU-accelerated Image Retexturing in Gradient Domain., , and . IMAGAPP/IVAPP, page 29-34. INSTICC Press, (2010)Real-Time Cloud Simulation Using Lennard-Jones Approximation., , , , , and . CASA, page 131-137. ACM, (2016)