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Cooperative Futures: Technologies of the Common in the Collaborative Economy

. Open Divide: Critical Studies on Open Access, Litwin Books, Sacramento, CA, (2018)

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SpielRaum: Perspectives for Collaborative Play., , and . CHI PLAY, page 427-432. ACM, (2015)Archive Interfaces: Toward the User as Co-Curator., , , and . PerDis, page 277-278. ACM, (2015)Common Gestures: Visual Design for a Collaborative Archive Interface., , and . PerDis, page 263-264. ACM, (2015)From Technomania to the School of Things: Taking Control of Your Own Game., , and . Advances in Computer Entertainment (Workshops), page 12:1-12:8. ACM, (2014)Cooperative Futures: Technologies of the Common in the Collaborative Economy. Open Divide: Critical Studies on Open Access, Litwin Books, Sacramento, CA, (2018)From Co-Curation to Co-Creation: Users as Collective Authors of Archive-Based Cultural Heritage Narratives., , and . ICIDS, volume 11318 of Lecture Notes in Computer Science, page 613-620. Springer, (2018)Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater., , , and . ICEC, volume 9353 of Lecture Notes in Computer Science, page 359-366. Springer, (2015)Spheres of Play: Designing Games and Interfaces for Media Architectures., , , , , , , and . ICEC, volume 9353 of Lecture Notes in Computer Science, page 490-495. Springer, (2015)