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How to validate mobile crowdsourcing design? leveraging data integration in prototype testing.

, , , , , , , and . UbiComp Adjunct, page 1448-1453. ACM, (2016)

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Social-aware hybrid mobile offloading., , , , , , , and . Pervasive and Mobile Computing, (2017)The Rise of Ubiquitous Instrumentation., and . Front. ICT, (2015)How to validate mobile crowdsourcing design? leveraging data integration in prototype testing., , , , , , , and . UbiComp Adjunct, page 1448-1453. ACM, (2016)3rd international workshop on ubiquitous mobile instrumentation., , , , , and . UbiComp Adjunct, page 608-611. ACM, (2016)Ubiquitous Mobile Sensing: Behaviour, Mood, and Environment., , , , , , , , , and 6 other author(s). UbiComp/ISWC Adjunct, page 1140-1143. ACM, (2018)STOP: A Smartphone-based Game for Parkinson's Disease Medication Adherence., , , and . UbiComp/ISWC Adjunct, page 373-376. ACM, (2018)Enabling Mid-air Browser Interaction with Leap Motion., , , , , , and . UbiComp/ISWC Adjunct, page 335-338. ACM, (2018)Getting closer: an empirical investigation of the proximity of user to their smart phones., , , , , and . UbiComp, page 163-172. ACM, (2011)Game of words: tagging places through crowdsourcing on public displays., , , and . Conference on Designing Interactive Systems, page 705-714. ACM, (2014)UbiMI: ubiquitous mobile instrumentation., , , , and . UbiComp, page 715-716. ACM, (2012)