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Real-time 3D pointing gesture recognition in mobile space.

, , and . FG, page 1-6. IEEE Computer Society, (2008)

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Accurate object contour tracking based on boundary edge selection., , , and . Pattern Recognition, 40 (3): 931-943 (2007)On Extracting Perception-Based Features for Effective Similar Shader Retreival., , , , , and . COMPSAC, page 103-107. IEEE Computer Society, (2011)Performance Evaluation of Face Recognition Algorithms on the Asian Face Database, KFDB., , , and . AVBPA, volume 2688 of Lecture Notes in Computer Science, page 557-565. Springer, (2003)Selective temporal filtering and its application to hand gesture recognition., , and . Appl. Intell., 45 (2): 255-264 (2016)Real-time 3D pointing gesture recognition in mobile space., , and . FG, page 1-6. IEEE Computer Society, (2008)A virtual mouse interface with a two-layered Bayesian network., , , and . Multimedia Tools Appl., 76 (2): 1615-1638 (2017)Face Alignment Robust to Pose, Expressions and Occlusions., , , , and . CoRR, (2017)Gesture spotting for low-resolution sports video annotation., , , and . Pattern Recognition, 41 (3): 1124-1137 (2008)Performance Analysis of Face Recognition Algorithms on Korean Face Database., and . IJPRAI, 21 (6): 1017-1033 (2007)Robust Player Gesture Spotting and Recognition in Low-Resolution Sports Video., , , and . ECCV (4), volume 3954 of Lecture Notes in Computer Science, page 347-358. Springer, (2006)