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Mixed Reality: The Continuum from Virtual to Augmented Reality., , , , , and . VR, page 121-124. IEEE Computer Society, (2003)The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces., , , , , , , and . IEEE Computer Graphics and Applications, 30 (2): 71-85 (2010)New Directions in 3D User Interfaces., , , , , , , , , and 2 other author(s). IJVR, 5 (2): 3-14 (2006)Inspiring creative constructivist play., , , , , , and . CHI Extended Abstracts, page 2339-2344. ACM, (2012)Reflecting on the Design and Implementation Issues of Virtual Environments., and . Presence, 19 (2): 179-195 (2010)Design and Evaluation of Menu Systems for Immersive Virtual Environments., and . VR, page 149-156. IEEE Computer Society, (2001)Exploring Individual Differences in Raybased Selection; Strategies and Traits., , , , and . VR, page 163-170. IEEE Computer Society, (2005)The Value of Constraints for 3D User Interfaces., and . Virtual Realities, page 203-223. Springer, (2008)A natural, tiered and executable UIDL for 3D user interfaces based on Concept-Oriented Design., , and . ACM Trans. Comput.-Hum. Interact., 16 (4): 21:1-21:36 (2009)SEARIS's personally inspiring papers in review.. SEARIS, page 77-80. IEEE Computer Society, (2012)