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Simulation of Ground Clutter Based on GPU and RTX.

, , , , and . AsiaSim/SCS AutumnSim (1), volume 643 of Communications in Computer and Information Science, page 452-459. (2016)

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A Simplified Belonging Tree for Optimizing Information Transmission on Large-Scale Distributed Simulations., , , , and . PADS, page 87-89. IEEE Computer Society, (2012)Enhanced Null Message Algorithm for PDES with Diverse Event Density., , , and . AsiaSim/SCS AutumnSim (1), volume 643 of Communications in Computer and Information Science, page 86-95. (2016)Simulation of Ground Clutter Based on GPU and RTX., , , , and . AsiaSim/SCS AutumnSim (1), volume 643 of Communications in Computer and Information Science, page 452-459. (2016)Profiling and analysis of object lazy allocation in Java programs., , , , , and . SNPD, page 591-596. IEEE Computer Society, (2016)Exploiting Task-Based Parallelism for Parallel Discrete Event Simulation., , , , and . PDP, page 562-566. IEEE Computer Society, (2018)