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Analyzing repetitive action in game based on sequence pattern matching.

, , and . J. Real-Time Image Processing, 9 (3): 523-530 (2014)

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Linear Secrecy Capacity Scaling in Dense Networks., , , and . GLOBECOM Workshops, page 1-6. IEEE, (2015)Visual Simulation of Detailed Turbulent Water by Preserving the Thin Sheets of Fluid., , , and . Symmetry, 10 (10): 502 (2018)On the achievable diversity multiplexing tradeoff of K-user interference channels., , and . GLOBECOM Workshops, page 790-795. IEEE, (2014)RetainVis: Visual Analytics with Interpretable and Interactive Recurrent Neural Networks on Electronic Medical Records., , , , , , , and . CoRR, (2018)Moving Pixel Displacement Detection using Correlation Functions on CIS Image., and . J. Inform. and Commun. Convergence Engineering, 8 (4): 349-354 (2010)Rate-Energy Region in Wireless Information and Power Transfer: New Receiver Architecture and Practical Modulation., , and . CoRR, (2018)UAV-Assisted Cooperative Downlink NOMA with Virtual Full-Duplex Operation., , and . ICUFN, page 4-6. IEEE, (2019)System for Evaluating Usability and User Experience by Analyzing Repeated Patterns., , and . HCI (9), volume 8012 of Lecture Notes in Computer Science, page 322-329. Springer, (2013)Diversity-Multiplexing Tradeoff of the Two-User X-Channel with Two Antennas., , and . ICC, page 1-6. IEEE, (2019)Analyzing repetitive action in game based on sequence pattern matching., , and . J. Real-Time Image Processing, 9 (3): 523-530 (2014)