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Evaluation of 12-DOF Input Devices for Navigation and Manipulation in Virtual Environments.

, , , , and . INTERACT, volume 3585 of Lecture Notes in Computer Science, page 601-614. Springer, (2005)

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Towards Voluntary Pupil Control - Training Affective Strategies?., , , and . PhyCS, page 5-12. SciTePress, (2015)On 3D Input Devices., , , and . IEEE Computer Graphics and Applications, 26 (2): 15-19 (2006)Towards Identifying User Intentions in Exploratory Search using Gaze and Pupil Tracking., , , , , , and . CHIIR, page 273-276. ACM, (2017)What you don't look at is what you get: anti-saccades can reduce the midas touch-problem., , , and . APGV, volume 95 of ACM International Conference Proceeding Series, page 170. ACM, (2005)A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments., , , and . IPT/EGVE, page 43-52. Eurographics Association, (2007)Pupil responses signal less inhibition for own relative to other names., , and . ETRA, page 59:1-59:5. ACM, (2018)Gazing with pEYEs: towards a universal input for various applications., and . ETRA, page 51-54. ACM, (2008)The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications., , , and . CHI, page 191-199. ACM, (2006)Better Than You Think: Head Gestures for Mid Air Input., , , , , and . INTERACT (3), volume 9298 of Lecture Notes in Computer Science, page 526-533. Springer, (2015)Real-Time Feedback Towards Voluntary Pupil Control in Human-Computer Interaction: Enabling Continuous Pupillary Feedback., , , and . REHAB, volume 515 of Communications in Computer and Information Science, page 104-114. Springer, (2014)