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WuppDi! - Supporting Physiotherapy of Parkinson's Disease Patients via Motion-based Gaming.

, , , , , , , , , , , , , and . Mensch & Computer, page 469-478. Oldenbourg Verlag, (2011)

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Motion-Based Games for Parkinson's Disease Patients., , , , , , , , , and 4 other author(s). ICEC, volume 6972 of Lecture Notes in Computer Science, page 47-58. Springer, (2011)Object Manipulation by Virtual Menu Interaction Using Free-Hand Input in a Desktop Virtual Reality Maritime Situation Display., , , and . HCI (10), volume 9740 of Lecture Notes in Computer Science, page 446-453. Springer, (2016)WuppDi! - Supporting Physiotherapy of Parkinson's Disease Patients via Motion-based Gaming., , , , , , , , , and 4 other author(s). Mensch & Computer, page 469-478. Oldenbourg Verlag, (2011)Development of Interaction Concepts for Touchless Human-Computer Interaction with Geographic Information Systems., , , and . HCI (2), volume 8511 of Lecture Notes in Computer Science, page 589-599. Springer, (2014)A digital game to support voice treatment for parkinson's disease., , and . CHI Extended Abstracts, page 445-450. ACM, (2013)Gesture-Based Vehicle Control in Partially and Highly Automated Driving for Impaired and Non-impaired Vehicle Operators: A Pilot Study., , , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 216-227. Springer, (2018)Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 3., , , and . ICEC, volume 6243 of Lecture Notes in Computer Science, page 286-293. Springer, (2010)Interoperability for the Design and Construction Industry through Semantic Web Technology., , and . SAMT, volume 6725 of Lecture Notes in Computer Science, page 143-158. Springer, (2010)Toward a visual approach in the exploration of shape grammars., , , , and . AI EDAM, 29 (4): 503-521 (2015)A graph-theoretic implementation of the Rabo-de-Bacalhau transformation grammar., , , , , and . AI EDAM, 30 (2): 138-158 (2016)