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A deformation transformer for real-time cloth animation.

, , and . ACM Trans. Graph., 29 (4): 108:1-108:9 (2010)

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Large-Scale Data Management for PRT-Based Real-Time Rendering of Dynamically Skinned Models., , , and . Rendering Techniques, page 23-34. Eurographics Association, (2007)Erratum to: Real-time data driven deformation with affine bones., , and . The Visual Computer, 26 (9): 1241 (2010)A deformation transformer for real-time cloth animation., , and . ACM Trans. Graph., 29 (4): 108:1-108:9 (2010)A fast multigrid algorithm for mesh deformation., , , and . ACM Trans. Graph., 25 (3): 1108-1117 (2006)Rendering complex scenes using spatial subdivision and textured LOD meshes., , , , and . Computers & Graphics, 27 (2): 189-204 (2003)Transplanting and Editing Animations on Skinned Meshes., , and . Pacific Conference on Computer Graphics and Applications, page 431-434. IEEE Computer Society, (2007)Real-time data driven deformation using kernel canonical correlation analysis., , and . ACM Trans. Graph., 27 (3): 91 (2008)Feature-preserving triangular geometry images for level-of-detail representation of static and skinned meshes., , , , and . ACM Trans. Graph., 29 (2): 11:1-11:13 (2010)Demonstrating and Testing the BML Compliance of BML Realizers., , , , , , and . IVA, volume 6895 of Lecture Notes in Computer Science, page 269-281. Springer, (2011)Virtual Role-Play with Rapid Avatars., , , , and . IVA, volume 10498 of Lecture Notes in Computer Science, page 463-466. Springer, (2017)