Author of the publication

Audio Texture Synthesis for Complex Contact Interactions.

, , and . VRIPHYS, page 83-88. Eurographics Association, (2008)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Soundtracks for Computer Animation: Sound Rendering in Dynamic Environment with Occlusions., and . Graphics Interface, page 9-16. Canadian Human-Computer Communications Society, (1997)Simulation de champs sonores de haute qualité pour des applications graphiques interactives. (Simulation of high quality sound fields for interactive graphics applications).. Joseph Fourier University, Grenoble, France, (1998)Modeling acoustics in virtual environments using the uniform theory of diffraction., , , and . SIGGRAPH, page 545-552. ACM, (2001)Implicit Surfaces for Semi-automatic Medical Organ Reconstruction., , and . Computer Graphics, Academic Press / Elsevier, (1995)Instant Sound Scattering., , , and . Rendering Techniques, page 111-120. Eurographics Association, (2007)Validating Acoustical Simulations in Bell Labs Box., , , , and . IEEE Computer Graphics and Applications, 22 (4): 28-37 (2002)3D-Audio Matting, Postediting, and Rerendering from Field Recordings., , and . EURASIP J. Adv. Sig. Proc., (2007)Adaptive Sampling of Implicit Surfaces for Interactive Modelling and Animation., , and . Comput. Graph. Forum, 15 (5): 319-325 (1996)Automatic Reconstruction of Unstructured 3D Data: Combining Medial Axis and Implicit Surfaces., , and . Comput. Graph. Forum, 14 (3): 457-468 (1995)Artifact-free asynchronous geometry-based audio rendering.. ICASSP, page 3353-3356. IEEE, (2001)