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A Fine-Grained Outcome-Based Learning Path Model.

, , and . IEEE Trans. Systems, Man, and Cybernetics: Systems, 44 (2): 235-245 (2014)

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Salient Region of Textured 3D Model., , and . Pacific Conference on Computer Graphics and Applications, page 78-84. IEEE Computer Society, (2010)Computer Games.. Wiley Encyclopedia of Computer Science and Engineering, John Wiley & Sons, Inc., (2008)Emerging Web Graphics Standards and Technologies., , , , , , , , and . IEEE Computer Graphics and Applications, 23 (1): 66-75 (2003)VSculpt : a distributed virtual sculpting environment for collaborative design., , and . IEEE Trans. Multimedia, 5 (4): 570-580 (2003)Game-on-demand: : An online game engine based on geometry streaming., , , and . TOMCCAP, 7 (3): 19:1-19:22 (2011)No-reference synthetic image quality assessment with convolutional neural network and local image saliency., , , and . Computational Visual Media, 5 (2): 193-208 (2019)Technology supports for distributed and collaborative learning over the internet., , , and . ACM Trans. Internet Techn., 8 (2): 5:1-5:24 (2008)A Progressive Content Distribution Framework in SupportingWeb-Based Learning., and . ICWL, volume 3143 of Lecture Notes in Computer Science, page 75-82. Springer, (2004)Learning Path Construction Based on Association Link Network., , and . ICWL, volume 7558 of Lecture Notes in Computer Science, page 120-131. Springer, (2012)An Open Model for Learning Path Construction., , and . ICWL, volume 6483 of Lecture Notes in Computer Science, page 318-328. Springer, (2010)