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Irregularity-based image regions saliency identification and evaluation.

, , and . Multimedia Tools Appl., 75 (1): 25-48 (2016)

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An investigation into determining head pose for gaze estimation on unmodified mobile devices., , , and . ETRA, page 203-206. ACM, (2014)EyeGuitar: making rhythm based music video games accessible using only eye movements., , and . Advances in Computer Entertainment Technology, page 36-39. ACM, (2010)Accessible gaming for people with physical and cognitive disabilities: a framework for dynamic adaptation., , and . CHI Extended Abstracts, page 19-24. ACM, (2013)Gaze interaction with virtual on-line communities: levelling the playing field for disabled users., , and . Universal Access in the Information Society, 9 (3): 261-272 (2010)Communication through eye-gaze: where we have been, where we are now and where we can go from here.. ETRA, page 9. ACM, (2006)Snap clutch, a moded approach to solving the Midas touch problem., , , and . ETRA, page 221-228. ACM, (2008)Dissecting Pie Charts., , , and . INTERACT (2), volume 11747 of Lecture Notes in Computer Science, page 688-698. Springer, (2019)Simulation and Visualization of a large scale Real Time Multi-Robot system., , and . TPCG, page 147-154. Eurographics Association, (2005)Two-Way Gaze Sharing in Remote Teaching., , , , and . INTERACT (2), volume 11747 of Lecture Notes in Computer Science, page 242-251. Springer, (2019)Towards dynamic accessibility through soft gaze gesture recognition., , , and . UKCI, page 1-8. IEEE, (2012)