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Generation of virtual display surfaces for in-vehicle contextual augmented reality.

, and . ISMAR, page 317-318. IEEE Computer Society, (2012)

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The memory game: Creating a human-robot interactive scenario for ASIMO., , , , , , and . IROS, page 779-786. IEEE, (2008)Synchronized gesture and speech production for humanoid robots., , and . IROS, page 4617-4624. IEEE, (2010)Fast smoothing of manipulator trajectories using optimal bounded-acceleration shortcuts., and . ICRA, page 2493-2498. IEEE, (2010)Application-Specific Muscle Representations., and . Graphics Interface, page 107-116. (2002)Personal Navi: Benefits of an Augmented Reality Navigational Aid Using a See-Thru 3D Volumetric HUD., , , and . AutomotiveUI, page 1:1-1:8. ACM, (2014)Cognitive map architecture., , , , and . IEEE Robot. Automat. Mag., 16 (1): 55-66 (2009)Creating and Simulating Skeletal Muscle from the Visible Human Data Set., , , , , and . IEEE Trans. Vis. Comput. Graph., 11 (3): 317-328 (2005)Multi-modal Motion Planning for a Humanoid Robot Manipulation Task., , and . ISRR, volume 66 of Springer Tracts in Advanced Robotics, page 307-317. Springer, (2007)Toward Interactive Reaching in Static Environments for Humanoid Robots., and . IROS, page 846-851. IEEE, (2006)Randomized multi-modal motion planning for a humanoid robot manipulation task., and . I. J. Robotics Res., 30 (6): 678-698 (2011)