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KVispatch: A Visual Language that Rewrites Kinematic Objects in Animation.

, , and . Advanced Visual Interfaces, page 255-260. ACM Press, (2000)

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Software model checking for distributed systems with selector-based, non-blocking communication., , , , , and . ASE, page 169-179. IEEE, (2013)Computation Scrapbooks of Emacs Lisp Runtime State.. HCC, page 236-237. IEEE Computer Society, (2001)KVispatch: A Visual Language that Rewrites Kinematic Objects in Animation., , and . Advanced Visual Interfaces, page 255-260. ACM Press, (2000)Usability and Computer Games: Working Group Report., , , , , , and . DSV-IS, volume 4323 of Lecture Notes in Computer Science, page 265-268. Springer, (2006)Using Checkpointing and Virtualization for Fault Injection., , , , , , , , and . CANDAR, page 144-150. IEEE Computer Society, (2014)Overcoming the Uncanny Valley: Displays of Emotions Reduce the Uncanniness of Humanlike Robots., , , and . HRI, page 359-365. IEEE/ACM, (2016)Guiding automation with pixels (abstract): a technique for programming in the user interface.. INTERCHI, page 530. ACM, (1993)CCC: User-Defined Object Structure in C., , and . ECOOP, volume 2072 of Lecture Notes in Computer Science, page 118-129. Springer, (2001)Fuzzy rewriting -soft program semantics for children., and . HCC, page 39-46. IEEE Computer Society, (2003)Additional context for gentle-slope systems., and . HCC, page 50-52. IEEE Computer Society, (2003)