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Realtime Caustics using Distributed Photon Mapping.

, , and . Rendering Techniques, page 111-122. Eurographics Association, (2004)

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Realtime ray tracing of dynamic scenes on an FPGA chip., , , , and . Graphics Hardware, page 95-106. Eurographics Association, (2004)Session Sharing as Middleware Service for Distributed Multimedia Applications., , and . MIPS, volume 2899 of Lecture Notes in Computer Science, page 258-269. Springer, (2003)Rendering massive models., , , , and . SIGGRAPH Courses, page 16. ACM, (2005)Sampling procedural shaders using affine arithmetic., , and . SIGGRAPH Visual Proceedings, page 190. ACM, (1997)Web-enabled Server-based and Distributed Real-time Ray-Tracing., and . EGPGV, page 55-67. Eurographics Association, (2016)Fine-Grained Semantic Segmentation of Motion Capture Data using Dilated Temporal Fully-Convolutional Networks., , , , , , and . Eurographics (Short Papers), page 69-72. Eurographics Association, (2019)An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models., , and . Rendering Techniques, page 81-92. Eurographics Association, (2004)Distributed Interactive Ray Tracing of Dynamic Scenes., , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 77-86. IEEE, (2003)Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing., , , , and . VMV, page 429-435. Aka GmbH, (2004)BOCHICA: A Model-driven Framework for Engineering Multiagent Systems., , , and . ICAART (1), page 109-118. SciTePress, (2012)