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A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields

, , and . Proceedings of IEEE Visualization '03, (2003)

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Implementation of a fully balanced periodic tridiagonal solver on a parallel distributed memory architecture., and . Concurrency - Practice and Experience, 7 (4): 273-302 (1995)Hardware-Accelerated Langrangian-Eulerian Texture Advection for 2D Flow., , , and . VMV, page 77-84. Aka GmbH, (2002)Case Study: Visualization and Analysis of High Rayleigh Number - 3D Convection in the Earth's Mantle., , and . IEEE Visualization, page 493-496. IEEE Computer Society Press, (2002)Modeling the propagation of elastic waves using spectral elements on a cluster of 192 GPUs, , , and . ISC'10, 25, 1/2, page 75-82. Berlin, Springer, (2010)A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields, , and . Proceedings of IEEE Visualization '03, (2003)Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces., , and . IEEE Visualization, page 529-532. (2002)Lagrangian-Eulerian Advection for Unsteady Flow Visualization., , and . IEEE Visualization, page 53-60. IEEE Computer Society, (2001)Porting a high-order finite-element earthquake modeling application to NVIDIA graphics cards using CUDA., , and . J. Parallel Distrib. Comput., 69 (5): 451-460 (2009)The School of Computational Science at Florida State University., and . International Conference on Computational Science (2), volume 3992 of Lecture Notes in Computer Science, page 177-184. Springer, (2006)Running 3D finite-difference or spectral-element wave propagation codes 25x to 50x faster using a GPU cluster, , , and . 72nd European Association of Geoscientists and Engineers Conference and Exhibition (EAGE'2010), 4, page 2920--2924. (June 2010)