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An empirical study assessing the effect of seeit 3D on comprehension., , , and . VISSOFT, page 1-10. IEEE Computer Society, (2013)Tracking Developers' Eyes in the IDE., , , and . IEEE Software, 33 (3): 105-108 (2016)Practical eye tracking with iTrace., , , , , , and . EMIP@ICSE, page 41-42. IEEE / ACM, (2019)Improving the accuracy of duplicate bug report detection using textual similarity measures., , and . MSR, page 308-311. ACM, (2014)Exploring Eye Tracking Data on Source Code via Dual Space Analysis., , , , and . VISSOFT, page 67-77. IEEE, (2019)Towards an eye-tracking enabled IDE for software traceability tasks., , , and . TEFSE@ICSE, page 51-54. IEEE Computer Society, (2013)Factors influencing dwell time during source code reading: a large-scale replication experiment., , , , and . ETRA, page 38:1-38:4. ACM, (2019)Analyzing developer sentiment in commit logs., , and . MSR, page 520-523. ACM, (2016)Reading Behavior and Comprehension of C++ Source Code - A Classroom Study., , , and . HCI (15), volume 11580 of Lecture Notes in Computer Science, page 597-616. Springer, (2019)Tracing software developers' eyes and interactions for change tasks., , , , , and . ESEC/SIGSOFT FSE, page 202-213. ACM, (2015)