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Towards a framework for network management applications based on peer-to-peer paradigms The CELTIC project Madeira.

, , , , , , , , and . NOMS, IEEE, (2006)

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The REVERIE Human Representation Addresses Issues Related to Virtual Presence, Communication, and Interaction in Collaborative Virtual Environments., , and . CIT/IUCC/DASC/PICom, page 1584-1589. IEEE, (2015)Performance Evaluation of Information-Centric Networking for Multimedia Services., , , , and . SOSE, page 146-151. IEEE Computer Society, (2016)A Model Driven Approach to Generate Service Creation Environments., , and . GLOBECOM, page 1673-1678. IEEE, (2008)Network service orchestration standardization: A technology survey., , , , , , , , , and 2 other author(s). Computer Standards & Interfaces, (2017)User experience evaluation of human representation in collaborative virtual environments., , , and . Personal and Ubiquitous Computing, 21 (6): 989-1001 (2017)A Model Driven Integration Architecture for Ontology-Based Context Modelling and Context-Aware Application Development., , , , and . ECMDA-FA, volume 4066 of Lecture Notes in Computer Science, page 188-197. Springer, (2006)Virtual Environments and Advanced Interfaces., , , , and . Personal and Ubiquitous Computing, 21 (6): 963-964 (2017)Network-based telemetry to facilitate the programmable management plane for optical transport infrastructure., , , , and . ICTON, page 1. IEEE, (2016)Computation Offloading in Multi-Access Edge Computing Using a Deep Sequential Model Based on Reinforcement Learning., , , , , and . IEEE Communications Magazine, 57 (5): 64-69 (2019)Federated Learning Based Proactive Content Caching in Edge Computing., , , , , , and . GLOBECOM, page 1-6. IEEE, (2018)