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Evaluating capacitive touch input on clothes., , , , and . Mobile HCI, page 81-90. ACM, (2008)Towards designing better maps for indoor navigation: experiences from a case study., , , , and . MUM, ACM, (2009)Losing your creativity - storytelling comparison between children and adolescents., and . MUM, page 24:1-24:4. ACM, (2013)Cool interaction with calm technologies: experimenting with ice as a multitouch surface., , , and . ITS, page 15-18. ACM, (2010)Feature Use in Mobile Video Creation., , , and . INTERACT (1), volume 5726 of Lecture Notes in Computer Science, page 866-869. Springer, (2009)Prochinima: using pico projector to tell situated stories., and . Mobile HCI, page 337-346. ACM, (2011)Sketching with strangers: in the wild study of ad hoc social communication by drawing., , , , and . UbiComp, page 193-202. ACM, (2010)Playing, performing, reporting: a case study of mobile minimovies composed by teenage girls., , , and . OZCHI, volume 287 of ACM International Conference Proceeding Series, page 140-147. ACM, (2008)Evaluating capacitive touch input on clothes, , , , and . Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, Mobile HCI 2008, Amsterdam, the Netherlands, September 2-5, 2008, page 81--90. ACM, (2008)Touching the ice: in-the-wild study of an interactive icewall., , , , and . OZCHI, page 129-132. ACM, (2014)