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Demo: ExerLink - enabling pervasive social exergames with heterogeneous exercise devices.

, , , , , , , , , and . MobiSys, page 449-450. ACM, (2012)

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When Virtual Reality Meets Internet of Things in the Gym: Enabling Immersive Interactive Machine Exercises., , , , and . IMWUT, 2 (2): 78:1-78:21 (2018)I4S: capturing shopper's in-store interactions., , , , , , and . UbiComp, page 156-159. ACM, (2018)MAGI: Enabling multi-device gestural applications., , , , and . PerCom Workshops, page 1-6. IEEE Computer Society, (2016)Demo: Smartwatch based Food Diary & Eating Analytics., , , , and . MobiSys (Companion Volume), page 118. ACM, (2016)Demo: Profiling Power Utilization Behaviours of Smartwatch Applications., , , , and . MobiSys (Companion Volume), page 96. ACM, (2016)Experiences in Building a Real-World Eating Recogniser., , , , and . WPA@MobiSys, page 7-12. ACM, (2017)The case for human-centric personal analytics., and . WPA@MobiSys, page 25-29. ACM, (2014)CryptoCurrency Mining on Mobile as an Alternative Monetization Approach., , , and . HotMobile, page 51-56. ACM, (2019)Demo: CoMon - resource-aware cooperative context monitoring system for smartphone-centric sensor-rich pans., , , , , and . MobiSys, page 363-364. ACM, (2011)QueueVadis: queuing analytics using smartphones., , , , , and . IPSN, page 214-225. ACM, (2015)