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The 2016 Two-Player GVGAI Competition., , , , , , , , and . IEEE Trans. Games, 10 (2): 209-220 (2018)Continuous RAVE., , , , , and . ACML, volume 20 of JMLR Proceedings, page 19-31. JMLR.org, (2011)Continuous Upper Confidence Trees., , , , and . LION, volume 6683 of Lecture Notes in Computer Science, page 433-445. Springer, (2011)Monte Carlo Tree Search for Continuous and Stochastic Sequential Decision Making Problems. (Monte Carlo Tree Search pour les problèmes de décision séquentielle en milieu continus et stochastiques).. University of Paris-Sud, Orsay, France, (2013)Improving the Exploration in Upper Confidence Trees., , and . LION, volume 7219 of Lecture Notes in Computer Science, page 366-371. Springer, (2012)Strategic Choices in Optimization., , , , , , , , , and 4 other author(s). J. Inf. Sci. Eng., 30 (3): 727-747 (2014)Continuous Upper Confidence Trees with Polynomial Exploration - Consistency., , and . ECML/PKDD (1), volume 8188 of Lecture Notes in Computer Science, page 194-209. Springer, (2013)The 2014 General Video Game Playing Competition., , , , , , , , and . IEEE Trans. Comput. Intellig. and AI in Games, 8 (3): 229-243 (2016)Benchmarking for Bayesian Reinforcement Learning., , , and . CoRR, (2015)