Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Software Requirements Development: A Path for Improving Software Quality., , , and . EuroSPI, volume 425 of Communications in Computer and Information Science, page 194-205. Springer, (2014)Beyond factors that motivate the adoption of the ISO/IEC 29110 in Mexico: An exploratory study of the implementation pace of this standard and the benefits observed., , , , and . IET Softw., 15 (6): 412-427 (2021)Risk Taxonomy Related to Software Acquisition: a Case Study., , , and . International Journal of Software Engineering and Knowledge Engineering, 23 (9): 1205-1220 (2013)Using Gamification in Software Engineering Teaching: Study Case for Software Design., , and . WorldCIST (3), volume 932 of Advances in Intelligent Systems and Computing, page 244-255. Springer, (2019)State of the Use of Gamification Elements in Software Development Teams., , , , and . EuroSPI, volume 748 of Communications in Computer and Information Science, page 249-258. Springer, (2017)Protocol to Design Techniques for Implementing Software Development Best Practices., , , and . EuroSPI, volume 543 of Communications in Computer and Information Science, page 115-126. Springer, (2015)Providing a Starting Point to Help SMEs in the Implementation of Software Process Improvements., , , , and . EuroSPI, volume 543 of Communications in Computer and Information Science, page 140-151. Springer, (2015)Proposal of an assessment framework for gamified environments: a case study., , , and . IET Softw., 13 (2): 122-128 (2019)Assessment Framework for Gamified Environments: A Gamification Assessment Model for Implementing the Framework., , , and . EuroSPI, volume 896 of Communications in Computer and Information Science, page 240-253. Springer, (2018)Gamification to Identify Software Development Team Members' Profiles., , , , , and . EuroSPI, volume 896 of Communications in Computer and Information Science, page 219-228. Springer, (2018)