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Human-level performance in first-person multiplayer games with population-based deep reinforcement learning., , , , , , , , , and 8 other author(s). CoRR, (2018)Value-Decomposition Networks For Cooperative Multi-Agent Learning., , , , , , , , , and 1 other author(s). CoRR, (2017)Distilling Policy Distillation., , , , , and . AISTATS, volume 89 of Proceedings of Machine Learning Research, page 1331-1340. PMLR, (2019)Sobolev Training for Neural Networks., , , , and . NIPS, page 4278-4287. (2017)A Deep Neural Network's Loss Surface Contains Every Low-dimensional Pattern., , , and . CoRR, (2019)Decoupled Neural Interfaces using Synthetic Gradients., , , , , and . CoRR, (2016)Synthetic Data and Artificial Neural Networks for Natural Scene Text Recognition., , , and . CoRR, (2014)Convolution by Evolution: Differentiable Pattern Producing Networks., , , , , , , and . GECCO, page 109-116. ACM, (2016)FeUdal Networks for Hierarchical Reinforcement Learning., , , , , , and . ICML, volume 70 of Proceedings of Machine Learning Research, page 3540-3549. PMLR, (2017)Decoupled Neural Interfaces using Synthetic Gradients., , , , , , and . ICML, volume 70 of Proceedings of Machine Learning Research, page 1627-1635. PMLR, (2017)