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Virtual cutting of deformable objects based on efficient topological operations.

, , , , and . The Visual Computer, 31 (6-8): 831-841 (2015)

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Virtual cutting of deformable objects based on efficient topological operations., , , , and . The Visual Computer, 31 (6-8): 831-841 (2015)Fully-automatic Branching Reconstruction Algorithm: Application to Vascular Trees., , , , and . Shape Modeling International, page 221-225. IEEE Computer Society, (2010)Surgical Augmented Reality with Topological Changes., , , and . MICCAI (1), volume 9349 of Lecture Notes in Computer Science, page 413-420. Springer, (2015)Particle-based forecast mechanism for continuous collision detection in deformable environments., , and . Symposium on Solid and Physical Modeling, page 147-158. ACM, (2009)Edge Collision Detection in Complex Deformable Environments., , and . VRIPHYS, page 69-78. Eurographics Association, (2010)Extension of half-edges for the representation of multiresolution subdivision surfaces., , and . The Visual Computer, 25 (2): 149-163 (2009)Augmented Reality during Cutting and Tearing of Deformable Objects., , , and . ISMAR, page 54-59. IEEE Computer Society, (2015)Handling topological changes during elastic registration., , , , , and . Int. J. Comput. Assist. Radiol. Surg., 12 (3): 461-470 (2017)X-maps: An Efficient Model for Non-manifold Modeling., and . Shape Modeling International, page 226-230. IEEE Computer Society, (2010)A unified structure for crowd simulation., , and . Journal of Visualization and Computer Animation, 23 (3-4): 311-320 (2012)