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Designing Technology for Content-Independent Collaborative Mobile Learning., , and . TLT, 6 (1): 14-24 (2013)The experiences of setting up, developing and implementing a mobile learning project in Croatia: The SCOLLAm project., , and . FIE, page 1-5. IEEE Computer Society, (2015)Sortko: Learning Sorting Algorithms with Mobile Devices., , , and . WMUTE, page 49-56. IEEE Computer Society, (2012)Quiet captures: a tool for capturing the evidence of seamless learning with mobile devices., and . ICLS (1), page 500-507. International Society of the Learning Sciences / ACM DL, (2010)Supporting Mobile Collaborative Activities through Scaffolded Flexible Grouping., , and . Educational Technology & Society, 14 (3): 190-202 (2011)Examining competitive, collaborative and adaptive gamification in young learners' math learning., , and . Computers & Education, (2018)Teaching and learning computer science sorting algorithms with mobile devices: A case study., , , and . Comp. Applic. in Engineering Education, 21 (S1): E41-E50 (2013)A learning environment for augmented reality mobile learning., , , , , and . FIE, page 1-8. IEEE Computer Society, (2014)How Flexible Grouping Affects the Collaborative Patterns in a Mobile-Assisted Chinese Character Learning Game., , , and . Educational Technology & Society, 16 (2): 174-187 (2013)Improving the design of a mCSCL Chinese character forming game with a distributed scaffolding design framework., , and . Research and Practice in Technology Enhanced Learning, 12 (1): 27 (2017)