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EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large Public Displays.

, , , , , and . UIST, page 155-166. ACM, (2017)

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Delegation Impossible?: Towards Novel Interfaces for Camera Motion., , and . CHI Extended Abstracts, page 1729-1734. ACM, (2015)On the Effects of Progressive Reduction as Adaptation Strategy for a Camera-Based Cinematographic User Interface., , and . INTERACT (1), volume 10513 of Lecture Notes in Computer Science, page 513-522. Springer, (2017)Axis- plus Content-based Control for Camera Drones: Design and Evaluation of User Interface Concepts., , and . DroNet@MobiSys, page 9-14. ACM, (2018)Sense of Authorship and Agency in Computational Creativity Support., and . MICI@CHI, volume 1907 of CEUR Workshop Proceedings, CEUR-WS.org, (2017)Towards an Evaluation Framework: Implicit Evaluation of Sense of Agency in a Creative Continuous Control Task., , , , and . CHI Extended Abstracts, page 1686-1693. ACM, (2017)You've Got the Moves, We've Got the Motion - Understanding and Designing for Cinematographic Camera Motion Control., , , , and . INTERACT (1), volume 10513 of Lecture Notes in Computer Science, page 523-541. Springer, (2017)TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices., , and . INTERACT (2), volume 10514 of Lecture Notes in Computer Science, page 283-292. Springer, (2017)EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large Public Displays., , , , , and . UIST, page 155-166. ACM, (2017)