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Inspirations from honey bees: exploring movement measures for dynamic whole body gestures.

, , , , and . ITS, page 421-424. ACM, (2013)

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Exploring the User Experience of Proxemic Hand and Pen Input Above and Aside a Drawing Screen., , , and . MUM, page 183-192. ACM, (2018)Honeypot: A Socializing App to Promote Train Commuters' Wellbeing., , , , , , , , and . MUM, page 103-108. ACM, (2018)Drag and drop the apple: the semantic weight of words and images in touch-based interaction., , , , and . Tangible and Embedded Interaction, page 159-166. ACM, (2013)GuideMe: A Mobile Augmented Reality System to Display User Manuals for Home Appliances., , and . Advances in Computer Entertainment, volume 8253 of Lecture Notes in Computer Science, page 152-167. Springer, (2013)Integrating Theories of Mind with Tangible and Embedded Interaction Design., , , and . Tangible and Embedded Interaction, page 465-468. ACM, (2015)Acquisition of spatial knowledge in location aware mobile pedestrian navigation systems., , , , and . Mobile HCI, page 105-108. ACM, (2006)Mid-air Authentication Gestures: An Exploration of Authentication Based on Palm and Finger Motions., , , and . ICMI, page 311-318. ACM, (2014)Sharing Touch Interfaces: Proximity-Sensitive Touch Targets for Tablet-Mediated Collaboration., , , and . ICMI, page 279-286. ACM, (2015)Towards Somaesthetic Smarthome Designs: Exploring Potentials and Limitations of an Affective Mirror., , , , and . IOT, page 22:1-22:8. ACM, (2019)Personalized Synthesis of Intentional and Emotional Non-Verbal Sounds for Social Robots., , , , and . ACII, page 1-7. IEEE, (2019)