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Database synchronization as a service., and . EDOCW, page 84-91. IEEE Computer Society, (2009)Modular Specification of GUI Layout Using Constraints., and . Australian Software Engineering Conference, page 300-309. IEEE Computer Society, (2008)Evaluating sensory feedback for immersion in exergames., , , , and . ACSW, page 11:1-11:6. ACM, (2017)A Smart Email Client Prototype for Effective Reuse of Past Replies., , , , and . IEEE Access, (2018)Finite State History Modeling and Its Precise UML-Based Semantics., , and . ER (Workshops), volume 4231 of Lecture Notes in Computer Science, page 43-52. Springer, (2006)Design of a virtual trainer for exergaming., , , , , and . ACSW, page 63. ACM, (2016)Optimizing Queue-Based Semi-Stream Joins with Indexed Master Data., , , and . DaWaK, volume 8646 of Lecture Notes in Computer Science, page 171-182. Springer, (2014)Automated Reverse Engineering of Hard-Coded GUI Layouts.. AUIC, volume 76 of CRPIT, page 65-73. Australian Computer Society, (2008)Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments., , , , , and . ICAT-EGVE, page 117-124. Eurographics Association, (2017)Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming., , , , , , , , , and 1 other author(s). CHI, page 408. ACM, (2018)