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Spatial relationship patterns: elements of reusable tracking and calibration systems.

, , , and . ISMAR, page 88-97. IEEE Computer Society, (2006)

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Pick-by-vision: there is something to pick at the end of the augmented tunnel., , , and . Virtual Reality, 15 (2-3): 213-223 (2011)Gestyboard BackTouch 1.0: Two-Handed Backside Blind-Typing on Mobile Touch-Sensitive Surfaces., , , , , , and . MobiQuitous, volume 131 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 422-434. Springer, (2013)Innovative Game Concepts for Alzheimer Patients., , , , , , , , , and . HCI (27), volume 10927 of Lecture Notes in Computer Science, page 526-545. Springer, (2018)Interactive prototyping for ubiquitous augmented reality user interfaces., , and . IUI, page 285-287. ACM, (2006)Evaluation of an Augmented-Reality-based 3D User Interface to Enhance the 3D-Understanding of Molecular Chemistry., and . CSEDU, page 294-302. SciTePress, (2013)Stereo Vision based Vehicle Detection., , , and . VISAPP (2), page 431-438. INSTICC Press, (2010)The Use of Reality Models in Augmented Reality Applications., , and . SMILE, volume 1506 of Lecture Notes in Computer Science, page 275-289. Springer, (1998)Mixed Reality for Cultural Heritage., , and . VR, page 1618-1622. IEEE, (2019)Fata Morgana - A Presentation System for Product Design., , , , , and . ISMAR, page 76-85. IEEE Computer Society, (2002)Augmented Maintenance of Powerplants: A Prototyping Case Study of a Mobile AR System., , , , , and . ISAR, page 124-136. IEEE Computer Society, (2001)