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Don’t Catch It : An Interactive Virtual-Reality Environment to Learn About COVID-19 Measures Using Gamification Elements

, , , , and . MuC '21 : Proceedings of Mensch und Computer 2021, page 593-596. New York, Association for Computing Machinery, (2021)
DOI: 10.1145/3473856.3474031

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A Design Space for User Interface Elements using Finger Orientation Input, , and . MuC '21 : Proceedings of Mensch und Computer 2021, page 1-10. New York, Association for Computing Machinery, (2021)Don’t Catch It : An Interactive Virtual-Reality Environment to Learn About COVID-19 Measures Using Gamification Elements, , , , and . MuC '21 : Proceedings of Mensch und Computer 2021, page 593-596. New York, Association for Computing Machinery, (2021)