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Modeling Luminance Perception at Absolute Threshold., , , , and . Comput. Graph. Forum, 34 (4): 155-164 (2015)Making Imperfect Shadow Maps View-Adaptive: High-Quality Global Illumination in Large Dynamic Scenes., , , , and . Comput. Graph. Forum, 30 (8): 2258-2269 (2011)Manipulating refractive and reflective binocular disparity., , , , , , , and . Comput. Graph. Forum, 33 (2): 53-62 (2014)Interactive Appearance Editing in RGB-D Images., , and . VMV, page 1-8. Eurographics Association, (2014)Adaptive Image-space Stereo View Synthesis., , , , and . VMV, page 299-306. Eurographics Association, (2010)Interactive light scattering with principal-ordinate propagation., , , and . Graphics Interface, page 87-94. Canadian Information Processing Society / ACM, (2014)A perceptual evaluation of 3D unsharp masking., , , , , and . Human Vision and Electronic Imaging, volume 7240 of SPIE Proceedings, page 72400. SPIE, (2009)Perceptually-motivated, interactive rendering and editing of global illumination.. Saarland University, (2009)Plausible Shading Decomposition For Layered Photo Retouching., , , and . CoRR, (2017)End-to-end Sampling Patterns., , , , and . CoRR, (2018)