Author of the publication

A Smart Mobility Serious Game Concept and Business Development Study.

, , , , , , , , , , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 385-392. Springer, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

An architectural approach to efficient 3D urban modeling., , , and . Computers & Graphics, 35 (5): 1001-1012 (2011)A task annotation model for Sandbox Serious Games., , , and . CIG, page 233-240. IEEE, (2009)Auditory Attention, Implications for Serious Game Design., , , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 201-209. Springer, (2018)Supporting Collaborative Serious Game Studies Online., , , , , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 228-237. Springer, (2015)Development of a Hardware/Software System for Proprioception Exergaming., , , , and . Int. J. Serious Games, 5 (2): 87-100 (2018)Player experience and technical performance prospects for distributed 3D gaming in private and public settings., , , , , and . Computers in Entertainment, 9 (3): 16:1-16:19 (2011)Enhancing the educational value of video games., , , and . Computers in Entertainment, 7 (2): 23:1-23:18 (2009)A gamified collaborative course in entrepreneurship: Focus on objectives and tools., , , , , , , , , and . Computers in Human Behavior, (2015)Developing a Machine Learning Library for Microcontrollers., , , and . ApplePies, page 313-317. Springer, (2018)Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds., , , and . DIMEA, volume 349 of ACM International Conference Proceeding Series, page 77-84. ACM, (2008)