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A Review of the Development of Embodied Presentation Agents and Their Application Fields.

, , , , , , , and . Life-like characters, Springer, (2004)

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A Review of the Development of Embodied Presentation Agents and Their Application Fields., , , , , , , and . Life-like characters, Springer, (2004)Using Real Objects to Communicate with Virtual Characters., and . IVA, volume 3661 of Lecture Notes in Computer Science, page 99-110. Springer, (2005)Fully generated scripted dialogue for embodied agents., , , , , and . Artif. Intell., 172 (10): 1219-1244 (2008)Puppet - Ein virtuelles Puppentheater., and . KI, 14 (2): 32-33 (2000)Dialogue act classification using language models., and . EUROSPEECH, ISCA, (1997)Coloring Multi-character Conversations through the Expression of Emotions., , and . ADS, volume 3068 of Lecture Notes in Computer Science, page 128-141. Springer, (2004)Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides., , , , , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 104-113. Springer, (2005)Affective Multimodal Control of Virtual., and . IJVR, 6 (4): 43-54 (2007)Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors., , , and . Virtual Reality, 7 (1): 17-29 (2003)VirtualHuman: dialogic and affective interaction with virtual characters., , , , , and . ICMI, page 51-58. ACM, (2006)