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Software Landscapes: Visualizing the Structure of Large Software Systems.

, , , and . VisSym, page 261-266. Eurographics Association, (2004)

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Interaktive Zusammensetzung von 3D-Modellen zur Unterstützung des rämlichen Verständnisses., , and . SimVis, page 109-126. SCS Publishing House e.V., (1999)Efficient simulation of vegetation using light and nutrition competition., and . SimVis, page 35-48. SCS Publishing House e.V., (2006)Computergenerierte Pflanzen - Technik und Design digitaler Pflanzenwelten.. X.media.press Springer, (2002)Modeling and Visualization of symmetric and asymmetric plant competition., and . NPH, page 83-88. Eurographics Association, (2005)Holographic imaging of lines: a texture based approach., , , and . IV, page 272-278. IEEE Computer Society, (1997)An Illustration Technique Using Hardware-Based Intersections., , , , and . Graphics Interface, page 175-182. Canadian Human-Computer Communications Society, (1999)Software Landscapes: Visualizing the Structure of Large Software Systems., , , and . VisSym, page 261-266. Eurographics Association, (2004)Improving Stability and Compactness in Street Layout Visualizations., , and . VMV, page 285-292. Eurographics Association, (2011)Real-Time Watercolor for Animation., and . J. Comput. Sci. Technol., 21 (2): 159-165 (2006)Realistic real-time rendering of landscapes using billboard clouds., , , , and . Comput. Graph. Forum, 24 (3): 507-516 (2005)