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%0 Journal Article
%1 journals/tmscs/HuKB18
%A Hu, Yue
%A Koppelman, David M.
%A Brandt, Steven R.
%D 2018
%J IEEE Trans. Multi-Scale Computing Systems
%K dblp
%N 3
%P 477-490
%T Thoroughly Exploring GPU Buffering Options for Stencil Code by Using an Efficiency Measure and a Performance Model.
%U http://dblp.uni-trier.de/db/journals/tmscs/tmscs4.html#HuKB18
%V 4
@article{journals/tmscs/HuKB18,
added-at = {2019-03-26T00:00:00.000+0100},
author = {Hu, Yue and Koppelman, David M. and Brandt, Steven R.},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/257e6700eeb6692c653b43074cb144d65/dblp},
ee = {http://doi.ieeecomputersociety.org/10.1109/TMSCS.2017.2705139},
interhash = {af0bd893825a5544dc78f60c43f885d1},
intrahash = {57e6700eeb6692c653b43074cb144d65},
journal = {IEEE Trans. Multi-Scale Computing Systems},
keywords = {dblp},
number = 3,
pages = {477-490},
timestamp = {2019-09-27T06:03:53.000+0200},
title = {Thoroughly Exploring GPU Buffering Options for Stencil Code by Using an Efficiency Measure and a Performance Model.},
url = {http://dblp.uni-trier.de/db/journals/tmscs/tmscs4.html#HuKB18},
volume = 4,
year = 2018
}