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%0 Journal Article
%1 journals/tomccap/LiLKL11
%A Li, Frederick W. B.
%A Lau, Rynson W. H.
%A Kilis, Danny
%A Li, Lewis W. F.
%D 2011
%J TOMCCAP
%K dblp
%N 3
%P 19:1-19:22
%T Game-on-demand: : An online game engine based on geometry streaming.
%U http://dblp.uni-trier.de/db/journals/tomccap/tomccap7.html#LiLKL11
%V 7
@article{journals/tomccap/LiLKL11,
added-at = {2018-11-06T00:00:00.000+0100},
author = {Li, Frederick W. B. and Lau, Rynson W. H. and Kilis, Danny and Li, Lewis W. F.},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/2d73652c28c9ae95242db29988883114d/dblp},
ee = {https://doi.org/10.1145/2000486.2000493},
interhash = {5ef4ee3950dcefa24002773967149422},
intrahash = {d73652c28c9ae95242db29988883114d},
journal = {TOMCCAP},
keywords = {dblp},
number = 3,
pages = {19:1-19:22},
timestamp = {2019-09-27T06:09:53.000+0200},
title = {Game-on-demand: : An online game engine based on geometry streaming.},
url = {http://dblp.uni-trier.de/db/journals/tomccap/tomccap7.html#LiLKL11},
volume = 7,
year = 2011
}