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%0 Conference Paper
%1 conf/netgames/PimentaBSCJ14
%A Pimenta, Matheus C. S. C.
%A Buzeto, Fabricio Nogueira
%A Santos, Luciano H. O.
%A Castanho, Carla Denise
%A Jacobi, Ricardo Pezzuol
%B NETGAMES
%D 2014
%E Ishibashi, Yutaka
%E Cheok, Adrian David
%I IEEE
%K dblp
%P 1-3
%T A game engine for building ubigames.
%U http://dblp.uni-trier.de/db/conf/netgames/netgames2014.html#PimentaBSCJ14
%@ 978-1-4799-6882-4
@inproceedings{conf/netgames/PimentaBSCJ14,
added-at = {2015-01-19T00:00:00.000+0100},
author = {Pimenta, Matheus C. S. C. and Buzeto, Fabricio Nogueira and Santos, Luciano H. O. and Castanho, Carla Denise and Jacobi, Ricardo Pezzuol},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/2578f8a6137d75087878d6b167ae9f4bb/dblp},
booktitle = {NETGAMES},
crossref = {conf/netgames/2014},
editor = {Ishibashi, Yutaka and Cheok, Adrian David},
ee = {http://dx.doi.org/10.1109/NetGames.2014.7008963},
interhash = {ed3817eb3b28a0736c2c8f1c2cdb8b0e},
intrahash = {578f8a6137d75087878d6b167ae9f4bb},
isbn = {978-1-4799-6882-4},
keywords = {dblp},
pages = {1-3},
publisher = {IEEE},
timestamp = {2016-02-02T13:38:36.000+0100},
title = {A game engine for building ubigames.},
url = {http://dblp.uni-trier.de/db/conf/netgames/netgames2014.html#PimentaBSCJ14},
year = 2014
}