Game based technology to enhance the learning of history and cultural heritage.
R. de Amicis, G. Girardi, M. Andreolli, and G. Conti. Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 451. ACM, (2009)
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%0 Conference Paper
%1 conf/ACMace/AmicisGAC09
%A de Amicis, Raffaele
%A Girardi, Gabrio
%A Andreolli, Michele
%A Conti, Giuseppe
%B Advances in Computer Entertainment Technology
%D 2009
%I ACM
%K dblp
%P 451
%T Game based technology to enhance the learning of history and cultural heritage.
%U http://dblp.uni-trier.de/db/conf/ACMace/ace2009.html#AmicisGAC09
%V 422
%@ 978-1-60558-864-3
@inproceedings{conf/ACMace/AmicisGAC09,
added-at = {2018-11-06T00:00:00.000+0100},
author = {de Amicis, Raffaele and Girardi, Gabrio and Andreolli, Michele and Conti, Giuseppe},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/230f206d32aae58a9e130f40824da5c05/dblp},
booktitle = {Advances in Computer Entertainment Technology},
crossref = {conf/ACMace/2009},
ee = {https://doi.org/10.1145/1690388.1690499},
interhash = {87d3beb537b50946bfac8c0435c41b1b},
intrahash = {30f206d32aae58a9e130f40824da5c05},
isbn = {978-1-60558-864-3},
keywords = {dblp},
pages = 451,
publisher = {ACM},
series = {ACM International Conference Proceeding Series},
timestamp = {2019-09-27T20:33:37.000+0200},
title = {Game based technology to enhance the learning of history and cultural heritage.},
url = {http://dblp.uni-trier.de/db/conf/ACMace/ace2009.html#AmicisGAC09},
volume = 422,
year = 2009
}