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%0 Journal Article
%1 journals/taffco/BosseZ14
%A Bosse, Tibor
%A Zwanenburg, Edwin
%D 2014
%J IEEE Trans. Affective Computing
%K dblp
%N 1
%P 17-31
%T Do Prospect-Based Emotions EnhanceBelievability of Game Characters? A CaseStudy in the Context of a Dice Game.
%U http://dblp.uni-trier.de/db/journals/taffco/taffco5.html#BosseZ14
%V 5
@article{journals/taffco/BosseZ14,
added-at = {2016-03-09T00:00:00.000+0100},
author = {Bosse, Tibor and Zwanenburg, Edwin},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/2bfe73a1c04a5dcee5e47ec0975bbfd82/dblp},
ee = {http://doi.ieeecomputersociety.org/10.1109/T-AFFC.2013.30},
interhash = {706828e09ee9796125ee35377440ab63},
intrahash = {bfe73a1c04a5dcee5e47ec0975bbfd82},
journal = {IEEE Trans. Affective Computing},
keywords = {dblp},
number = 1,
pages = {17-31},
timestamp = {2016-03-10T11:25:35.000+0100},
title = {Do Prospect-Based Emotions EnhanceBelievability of Game Characters? A CaseStudy in the Context of a Dice Game.},
url = {http://dblp.uni-trier.de/db/journals/taffco/taffco5.html#BosseZ14},
volume = 5,
year = 2014
}