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Tangible Organs: Introducing 3D Printed Organ Models with VR to Interact with Medical 3D Models.

, , , , , and . CHI Extended Abstracts, ACM, (2019)

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Medieninformatik - Eine Einführung., , and . Pearson Studium, (2009)Intelligent Integration of External Data and Services into SmartKom., , , , and . SmartKom, Springer, (2006)Instrument-mounted displays for reducing cognitive load during surgical navigation., , , , , , and . Int. J. Comput. Assist. Radiol. Surg., 12 (9): 1599-1605 (2017)Pharos: improving navigation instructions on smartwatches by including global landmarks., , , , , and . CoRR, (2019)How Computer Games Can Improve Your Health and Fitness.. GameDays, volume 8395 of Lecture Notes in Computer Science, page 1-7. Springer, (2014)A Text to Animation System for Physical Exercises., , , , and . Comput. J., 61 (11): 1589-1604 (2018)Listen and Play: Auditory-Motor Interaction in a Bard's Tale Video Game., , and . iLRN, volume 840 of Communications in Computer and Information Science, page 198-210. Springer, (2018)Artificial Intelligence Goes Mobile., and . Applied Artificial Intelligence, 18 (6): 469-476 (2004)Beyond Math Manipulatives: Smart Tangible Objects for Algebra Learning., , , , and . SmartObjects@CHI, volume 2082 of CEUR Workshop Proceedings, page 9-16. CEUR-WS.org, (2018)A Manageable Model for Experimental Research Data: An Empirical Study in the Materials Sciences., , , and . CAiSE, volume 10816 of Lecture Notes in Computer Science, page 424-439. Springer, (2018)