"It’s in my other hand!": Studying the Interplay of Interaction Techniques and Multi-Tablet Activities. Proceedings of the CHI Conference on Human Factors in Computing Systems, 413:1-413:13, 2020. [PUMA: 2020 C01 sfbtrr161] URL
Applying Guidelines for the Design of Distortions on Focus+Context Interfaces. In Paolo Buono, Rosa Lanzilotti, Maristella Matera, and Maria Francesca Costabile (Eds.), Proceedings of the Working Conference on Advanced Visual Interfaces (AVI), 244-247, ACM, 2016. [PUMA: 2016 C01 sfbtrr161] URL
Using Space: Effect of Display Size on Users' Search Performance. In Bo Begole, Jinwoo Kim, Kori Inkpen, and Woontack Woo (Eds.), Proceedings of the CHI Conference on Human Factors in Computing Systems-Extended Abstracts (CHI-EA), 1845-1850, ACM, 2015. [PUMA: 2015 C01 sfbtrr161] URL
Transparency and Openness Promotion Guidelines for HCI. In Regan L. Mandryk, Mark Hancock, Mark Perry, and Anna L. Cox (Eds.), Proceedings of the CHI Conference on Human Factors in Computing Systems-Extended Abstracts (CHI-EA), SIG04:1-SIG04:4, ACM, 2018. [PUMA: 2018 C01 sfbtrr161] URL
Construct-A-Vis: Exploring the Free-Form Visualization Processes of Children. IEEE Transactions on Visualization and Computer Graphics, (26)1:451-460, 2020. [PUMA: 2020 C01 sfbtrr161] URL
Exploring the Benefits and Barriers of Using Computational Notebooks for Collaborative Programming Assignments. Proceedings of the ACM Technical Symposium on Computer Science Education (SIGCSE), 468-474, 2020. [PUMA: 2020 C01 sfbtrr161] URL
A Qualitative Comparison Between Augmented and Virtual Reality Collaboration with Handheld Devices. In Florian Alt, Andreas Bulling, and Tanja Döring (Eds.), Mensch und Computer 2019 – Tagungsband (MuC), 399-410, GI, ACM, 2019. [PUMA: 2019 C01 sfbtrr161] URL
Employing Tangible Visualisations in Augmented Reality with Mobile Devices. Proceedings of the Working Conference on Advanced Visual Interfaces (AVI), 1-4, 2018. [PUMA: 2018 C01 sfbtrr161] URL
When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, and Juan Pablo Hourcade (Eds.), Proceedings of the CHI Conference on Human Factors in Computing Systems, 5470-5481, ACM, 2016. [PUMA: 2016 C01 sfbtrr161] URL
Memory in Motion: The Influence of Gesture- and Touch-based Input Modalities on Spatial Memory. In Gloria Mark, Susan R. Fussell, Cliff Lampe, m. c. schraefel, Juan Pablo Hourcade, Caroline Appert, and Daniel Wigdor (Eds.), Proceedings of the CHI Conference on Human Factors in Computing Systems, 1899-1910, ACM, 2017. [PUMA: 2017 C01 sfbtrr161] URL
Studying Eye Movements as a Basis for Measuring Cognitive Load. Proceedings of the CHI Conference on Human Factors in Computing Systems-Extended Abstracts (CHI-EA), LBW095:1-LBW095:6, 2018. [PUMA: 2018 C01 sfbtrr161] URL
Measuring Cognitive Load using Eye Tracking Technology in Visual Computing. In Michael Sedlmair, Petra Isenberg, Tobias Isenberg, Narges Mahyar, and Heidi Lam (Eds.), Proceedings of the Workshop on Beyond Time and Errors: Novel Evaluation Methods for Visualization (BELIV), 78-85, ACM, 2016. [PUMA: 2016 C01 sfbtrr161] URL
Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments: How They Shape Communication Behavior and User Task Load.. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, and Juan Pablo Hourcade (Eds.), Proceedings of the CHI Conference on Human Factors in Computing Systems, 1245-1249, ACM, 2016. [PUMA: 2016 C01 sfbtrr161] URL
Screen Arrangements and Interaction Areas for Large Display Work Places.. In Timo Ojala, Vassilis Kostakos, Jörg Müller, and Nemanja Memarovic (Eds.), Proceedings of the ACM International Symposium on Pervasive Displays (PerDis), 228-234, ACM, 2016. [PUMA: 2016 C01 sfbtrr161] URL
Studying the Benefits and Challenges of Spatial Distribution and Physical Affordances in a Multi-device Workspace. Proceedings of the International Conference on Mobile and Ubiquitous Multimedia (MUM), 249-259, 2017. [PUMA: 2017 C01 sfbtrr161] URL