Publications

Huy Viet Le, Valentin Schwind, Philipp Göttlich, und Niels Henze. PredicTouch: A System to Reduce Touchscreen Latency using Neural Networks and Inertial Measurement Units. In Sriram Subramanian, Jürgen Steimle, Raimund Dachselt, Diego Martínez Plasencia, und Tovi Grossman (Hrsg.), Proceedings of the ACM International Conference on Interactive Surfaces and Spaces (ISS), 230-239, ACM, 2017. [PUMA: 2017 C04 sfbtrr161] URL

Pascal Knierim, Thomas Kosch, Valentin Schwind, Markus Funk, Francisco Kiss, Stefan Schneegass, und Niels Henze. Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters. In Gloria Mark, Susan R. Fussell, Cliff Lampe, m. c. schraefel, Juan Pablo Hourcade, Caroline Appert, und Daniel Wigdor (Hrsg.), Proceedings of the CHI Conference on Human Factors in Computing Systems-Extended Abstracts (CHI-EA), 433-436, ACM, 2017. [PUMA: 2017 C04 sfbtrr161] URL

Valentin Schwind, Pascal Knierim, Cagri Tasci, Patrick Franczak, Nico Haas, und Niels Henze. "These are not my hands!": Effect of Gender on the Perception of Avatar Hands in Virtual Reality. In Gloria Mark, Susan R. Fussell, Cliff Lampe, m. c. schraefel, Juan Pablo Hourcade, Caroline Appert, und Daniel Wigdor (Hrsg.), Proceedings of the CHI Conference on Human Factors in Computing Systems, 1577-1582, ACM, 2017. [PUMA: 2017 C04 sfbtrr161] URL

Valentin Schwind, Katrin Wolf, und Niels Henze. FaceMaker - A Procedural Face Generator to Foster Character Design Research. In Oliver Korn, und Newton Lee (Hrsg.), (Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation):95-113, Springer International Publishing, 2017. [PUMA: 2017 C04 sfbtrr161] URL

Alessandro Nesti, Ksander de Winkel, und Heinrich Bülthoff. Accumulation of Inertial Sensory Information in the Perception of Whole Body Yaw Rotation. PloS ONE, (12)1:e0170497, 2017. [PUMA: 2017 C03 sfbtrr161] URL

Ksander de Winkel, Alessandro Nesti, Hasan Ayaz, und Heinrich Bülthoff. Neural Correlates of Decision Making on Whole Body Yaw Rotation: an fNIRS Study. Neuroscience Letters, (654):56-62, 2017. [PUMA: 2017 C03 sfbtrr161] URL

Valentin Schwind, Pascal Knierim, Lewis L. Chuang, und Niels Henze. "Where's Pinky?": The Effects of a Reduced Number of Fingers in Virtual Reality. In Ben A. M. Schouten, Panos Markopoulos, Zachary O. Toups, Paul A. Cairns, und Tilde Bekker (Hrsg.), Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 507-515, ACM, 2017. [PUMA: 2017 C03 sfbtrr161] URL

Melanie Herschel, Ralf Diestelkämper, und Houssem Ben Lahmar. A Survey on Provenance - What for? What form? What from?. The VLDB Journal, (26):881-906, 2017. [PUMA: 2017 D03 sfbtrr161 visus:herschme visus:lahmarhm] URL

Ralf Diestelkämper, Melanie Herschel, und Priyanka Jadhav. Provenance in DISC Systems: Reducing Space Overhead at Runtime. Proceedings of the USENIX Conference on Theory and Practice of Provenance (TAPP), 1-13, 2017. [PUMA: 2017 D03 sfbtrr161] URL

Houssem Ben Lahmar, und Melanie Herschel. Provenance-based Recommendations for Visual Data Exploration. Proceedings of the USENIX Conference on Theory and Practice of Provenance (TAPP), 1-7, 2017. [PUMA: 2017 D03 sfbtrr161]

Mohamed Amine Baazizi, Houssem Ben Lahmar, Dario Colazzo, Giorgio Ghelli, und Carlo Sartiani. Schema Inference for Massive JSON Datasets. Proceedings of the Conference on Extending Database Technology (EDBT), 222-233, 2017. [PUMA: 2017 D03 sfbtrr161] URL

P. Tutzauer, S. Becker, und N Haala. Perceptual Rules for Building Enhancements in 3d Virtual Worlds. i-com, (16)3:205-213, 2017. [PUMA: 2017 D01 sfbtrr161] URL

P. Tutzauer, und N. Haala. Processing of Crawled Urban Imagery for Building Use Classification. ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences, (XLII-1/W1):143-149, 2017. [PUMA: 2017 D01 sfbtrr161] URL

D. Fritsch. Photogrammetrische Auswertung digitaler Bilder – Neue Methoden der Kamerakalibration, dichten Bildzuordnung und Interpretation von Punktwolken. In C. Heipke (Hrsg.), Photogrammetrie und Fernerkundung, 157-196, Springer Spektrum, 2017. [PUMA: 2017 D01 sfbtrr161] URL

D. Fritsch, und M. Klein. 3D and 4D Modeling for AR and VR App Developments. Proceedings of the International Conference on Virtual System & Multimedia (VSMM), 1-8, 2017. [PUMA: 2017 D01 sfbtrr161] URL

H. T. Nim, B. Sommer, K. Klein, A. Flack, K. Safi, M. Nagy, W. Fiedler, M. Wikelski, und F. Schreiber. Design Considerations for Immersive Analytics of Bird Movements Obtained by Miniaturised GPS Sensors. Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine (VCBM), Eurographics Association, 2017. [PUMA: 2017 D04 sfbtrr161] URL

Michael de Ridder, Karsten Klein, und Jinman Kim. Temporaltracks: Visual Analytics for Exploration of 4D fMRI Time-series Coactivation. In Xiaoyang Mao, Daniel Thalmann, und Marina L. Gavrilova (Hrsg.), Proceedings of the Computer Graphics International Conference (CGI), 13:1-13:6, ACM, 2017. [PUMA: 2017 D04 sfbtrr161] URL

Christin Schätzle, Michael Hund, Frederik L. Dennig, Miriam Butt, und Daniel A. Keim. HistoBankVis: Detecting Language Change via Data Visualization. In Gerlof Bouma, und Yvonne Adesam (Hrsg.), Proceedings of the NoDaLiDa 2017 Workshop Processing Historical Language, 32-39, Linköping University Electronic Press, 2017. [PUMA: 2017 D02 sfbtrr161] URL

C. Schätzle. Genitiv als Stilmittel in der Novelle. Scalable Reading. Zeitschrift für Literaturwissenschaft und Linguistik (LiLi), (47):125-140, 2017. [PUMA: 2017 D02 sfbtrr161] URL

H. Booth, C. Schätzle, K. Börjars, und M. Butt. Dative Subjects and the Rise of Positional Licensing in Icelandic. Proceedings of the LFG’17 Conference, 104-124, 2017. [PUMA: 2017 D02 sfbtrr161] URL