High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing. In Steffen Frey, Jian Huang, und Filip Sadlo (Hrsg.), Eurographics Symposium on Parallel Graphics and Visualization, The Eurographics Association, 2020. [PUMA: hlrs myown] URL
Image-Based Remote Real-Time Volume Rendering: Decoupling Rendering From View Point Updates. ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, (Volume 2: 32nd Computers and Information in Engineering Conference, Parts A and B)DETC2012-70811:1385-1394, 2012. [PUMA: myown] URL
The Architecture of Vistle, a Scalable Distributed Visualization System.. In Stefano Markidis, und Erwin Laure (Hrsg.), EASC, (8759):141-147, Springer, 2014. [PUMA: hlrs myown] URL
Integrated Simulation Workflows in Computer Aided Engineering on HPC Resources.. In Koen De Bosschere, Erik H. D'Hollander, Gerhard R. Joubert, David A. Padua, Frans J. Peters, und Mark Sawyer (Hrsg.), PARCO, (22):565-572, IOS Press, 2011. [PUMA: hlrs myown] URL
A Global Grid for Analysis of Arthropod Evolution.. In Rajkumar Buyya (Hrsg.), GRID, 328-337, IEEE Computer Society, 2004. [PUMA: hlrs myown] URL
CAVE 3D: Software Extensions for Scientific Visualization of Large-scale Models. Procedia Computer Science, (66):679 - 688, 2015. [PUMA: hlrs myown] URL
Hybrid Remote Visualization in Immersive Virtual Environments with Vistle. In Hank Childs, und Steffen Frey (Hrsg.), Eurographics Symposium on Parallel Graphics and Visualization, The Eurographics Association, 2019. [PUMA: hlrs myown] URL