Publications

Christian Krauter, Jonas Vogelsang, Aimee Sousa Calepso, Katrin Angerbauer, and Michael Sedlmair. Don’t Catch It: An Interactive Virtual-Reality Environment to Learn About COVID-19 Measures Using Gamification Elements. Mensch und Computer, 593--596, ACM, 2021. [PUMA: 2021 a08 imprs-is intcdc rp4 sfbtrr161 visus visus:angerbkn visus:krautecn visus:sedlmaml visus:sousacae] URL