Publications

Bernd F. Tomandl, Peter Hastreiter, Christof Rezk-Salama, Klaus Engel, Thomas Ertl, Walter J. Huk, Ramin Naraghi, Oliver Ganslandt, and Christopher Nimsky. Local and Remote Visualization Techniques for Interactive Direct Volume Rendering in Neuroradiology. RadioGraphics, 2001. [PUMA: volume-visualisation vis-gis vis(us) visus:engelks 2001 visus:ertl]

Klaus Engel, Martin Kraus, and Thomas Ertl. High-Quality Pre-Integrated Volume Rendering Using Hardware-Accelerated Pixel Shading. Eurographics / SIGGRAPH Workshop on Graphics Hardware '01, Addison-Wesley Publishing Company, Inc., 2001. [PUMA: volume-visualisation vis-gis vis(us) visus:engelks 2001 visus:ertl visus:krausmn]

Christof Rezk-Salama, Klaus Engel, M. Bauer, G. Greiner, and Thomas Ertl. Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage-Rasterization. Eurographics / SIGGRAPH Workshop on Graphics Hardware '00, Addison-Wesley Publishing Company, Inc., 2000. [PUMA: volume-visualisation vis-gis vis(us) visus:engelks 2000 visus:ertl]

Klaus Engel, Peter Hastreiter, Bernd F. Tomandl, K. E. W. Eberhardt, and Thomas Ertl. Combining Local and Remote Visualization Techniques for Interactive Volume Rendering in Medical Applications. Proceedings of IEEE Visualization '00, 2000. [PUMA: volume-visualisation vis-gis vis(us) visus:engelks 2000 visus:ertl]

Stefan Röttger, Martin Kraus, and Thomas Ertl. Hardware-Accelerated Volume and Isosurface Rendering Based On Cell-Projection. Proceedings of IEEE Visualization '00, 2000. [PUMA: visus:roettger volume-visualisation vis-gis vis(us) 2000 visus:ertl visus:krausmn]

Manfred Weiler, R. Westermann, Charles D. Hansen, K. Zimmerman, and Thomas Ertl. Level-Of-Detail Volume Rendering via 3D Textures. Volume Visualization and Graphics Sympsium 2000, 2000. [PUMA: visus:weilermn volume-visualisation vis-gis vis(us) 2000 visus:ertl]