Candy Castle — A Prototype for Pervasive Health Games. In Silvia Giordano, Marc Langheinrich, Daniele Puccinelli, Anand Ranganathan, and Igor Curcio (Eds.), Proceedings of the 2012 IEEE International Conference on Pervasive Computing and Communications Workshops, 501–503, IEEE, Lugano, March 2012. [PUMA: data_analysis health_education health_game pervasive_application]
Gamework – A Framework Approach for Customizable Pervasive Applications. In Azah Kamilah Muda, Kun Ma, Choo Yun Huoy, and Ajith Abraham (Eds.), International Journal of Computer Information Systems and Industrial Management Applications, (4):66–75, MIR Labs, January 2012. [PUMA: customizable_framework data_analysis improvement mobile_services pervasive_multi-player_games]