Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage-Rasterization. Eurographics / SIGGRAPH Workshop on Graphics Hardware '00, Addison-Wesley Publishing Company, Inc., 2000. [PUMA: volume-visualisation vis-gis vis(us) visus:engelks 2000 visus:ertl]
Combining Local and Remote Visualization Techniques for Interactive Volume Rendering in Medical Applications. Proceedings of IEEE Visualization '00, 2000. [PUMA: volume-visualisation vis-gis vis(us) visus:engelks 2000 visus:ertl]
Hardware-Accelerated Volume and Isosurface Rendering Based On Cell-Projection. Proceedings of IEEE Visualization '00, 2000. [PUMA: visus:roettger volume-visualisation vis-gis vis(us) 2000 visus:ertl visus:krausmn]
Level-Of-Detail Volume Rendering via 3D Textures. Volume Visualization and Graphics Sympsium 2000, 2000. [PUMA: visus:weilermn volume-visualisation vis-gis vis(us) 2000 visus:ertl]