Assistive Systems in Production Environments: Exploring Motion Recognition and Gamification. PETRA ’12 Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments, ACM, 2012. [PUMA: vis(us) vis-mci vis visus:kornor visus:schmidat tiger-generation:638627570979998088] URL
Assistive Technologies at Home and in the Workplace – A Field of Research for Exercise Science and Human Movement Science. In EURAPA (European Review of Aging and Physical Activity), 2012. [PUMA: vis-mci vis vis(us) visus:kornor tiger-generation:638627570979998088] URL
Industrial Playgrounds. How Gamification Helps to Enrich Work for Elderly or Impaired Persons in Production. Proceedings of the 4th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, ACM, 2012. [PUMA: vis(us) vis-mci vis visus:kornor tiger-generation:638627570979998088] URL
Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts. In Stefan Göbel, Wolfgang Müller, Bodo Urban, und Josef Wiemeyer (Hrsg.), E-Learning and Games for Training, Education, Health and Sports, Lecture Notes in Computer Sciences, (7516)Springer, 2012. [PUMA: vis-mci vis vis(us) visus:kornor visus:konradrt visus:schmidat tiger-generation:638627570979998088] URL
Assistive system experiment designer ASED: A Toolkit for the Quantitative Evaluation of Enhanced Assistive Systems for Impaired Persons in Production. Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility, ACM, 2012. [PUMA: vis(us) vis-mci vis visus:schmidat visus:kornor tiger-generation:638627570979998088] URL