Publications

Stefan Röttger, Martin Kraus, und Thomas Ertl. Hardware-Accelerated Volume and Isosurface Rendering Based On Cell-Projection. Proceedings of IEEE Visualization '00, 2000. [PUMA: vis-gis vis vis(us) volume-visualisation scientific-visualisation visualisation visus:kraus visus:ertl tiger-generation:638629709430764024]

Matthias Hopf, und Thomas Ertl. Accelerating Morphological Analysis with Graphics Hardware. Workshop on Vision, Modelling, and Visualization VMV '00, infix, 2000. [PUMA: vis(us) vis-gis vis visus:ertl visus:hopf tiger-generation:638629709430764024]

Dirc Rose, und Thomas Ertl. Rendering Details on Simplified Meshes by Texture Based Shading. Workshop on Vision, Modelling, and Visualization VMV '00, infix, 2000. [PUMA: vis-gis vis vis(us) visus:rose visus:ertl tiger-generation:638629709430764024]

Rüdiger Westermann, Christopher R. Johnson, und Thomas Ertl. A Level-Set Method for Flow Visualization. Proceedings of IEEE Visualization '00, 2000. [PUMA: vis(us) vis-gis vis visus:ertl tiger-generation:638629709430764024]

Christof Rezk-Salama, Klaus Engel, M. Bauer, G. Greiner, und Thomas Ertl. Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage-Rasterization. Eurographics / SIGGRAPH Workshop on Graphics Hardware '00, Addison-Wesley Publishing Company, Inc., 2000. [PUMA: vis-gis vis vis(us) volume-visualisation scientific-visualisation visualisation visus:engel visus:ertl tiger-generation:638629709430764024]